For the next part of the model I decided to add the neck and shoulders onto the model continuing on from the back of the head, this was done by grabbing the edges of certain polygons along the back of the head, and following the shape of my neck from the reference planes created a basic shape for my neck and shoulders, I then done the same from the front of the face to create the jugular and top of the chest.
To attach the two parts together, using the create tool added in polygons to create a solid shape.
Next all I had to do was turbosmooth the model to see how it came out and was very happy with the result.
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