The next stage to adding the material was to take the mapping co-ordinates in the previouse stage and turn them into guidelines.
This was done by selecting tools > Render UVW template > change width to 2048 length 1028 > Render UV Template
This gave me a black and white guideline which I would later use in photoshop.
I then Turned these lines blue which would act as my templae for the next stages of the photoshop part of the project.
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