Carrying on with adding definition to the face, the next part I started was the eyelids, this was done using the same process used by the nostrils but by making them into a eyelid that would partially cover a eyeball that would later be added to the model.
What I had to keep in mind was that the eyelids are curved so by pulling the edges straight down wouldnt work for this part of the model, so to get round this problem I would pull the edges out a small way and then use the vertex tool to move the edges into a better position to be modelled.
Below is a picture of my eyelids.
No comments:
Post a Comment